Jamal Coleman

Lead VFX Artist at Riot Games

Experienced Real-time VFX Artist with 13+ years of experience in leadership, mentoring, optimization, and creating stunning visual effects for AAA games.

View Portfolio About Jamal

VFX Portfolio

About Jamal

Lead VFX Artist with 13+ years shipping AAA titles across PC, console, and mobile platforms. Expert in creating visually striking real-time VFX, balancing art direction with gameplay clarity and technical performance. Proven track record building VFX pipelines from the ground up, mentoring artists, and collaborating cross-functionally with design and engineering teams. Deep technical expertise across industry-standard engines, with strong skills in shader development, performance optimization, and custom tooling.

Skills

Unreal Engine Unreal Engine Shader Graph Shader Graph Niagara/Cascade Niagara/Cascade Sequencer Sequencer Unity Unity Blender Blender 3DS Max 3DS Max Maya Maya Substance Designer Substance Designer After Effects After Effects

Shipped Titles

League of Legends World of Warcraft: Dragonflight Warcraft: Rumble Spellbreak Arcane Showdown Smite Infinite Crisis Lord of the Rings Online

GDC Talk (2024) - Building a Mentor Team

"Visual Effects Summit: Building a Mentor Team"
🔗 Watch Full Talk on GDC Vault

Experience

VFX Craft Lead Sept 2024 - Present
Riot Games
Senior VFX Artist - Outsource Supervisor May 2023 - Sept 2024
Riot Games
Lead VFX Artist Sept 2022 - Apr 2023
Lightforge Games
Senior VFX Artist Jan 2021 - Sept 2022
Blizzard Entertainment
Senior VFX Artist II May 2020 - Jan 2021
Proletariat, Inc.
Lead Technical VFX Artist Oct 2018 - May 2020
Big Huge Games
Lead VFX Artist Nov 2015 - Oct 2018
Outact, Inc.
VFX Artist May 2014 - Apr 2015
Hi-Rez Studios
Associate VFX Artist Feb 2012 - Apr 2014
Turbine / WB Games

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